Trekaday 021: Where No One Has Gone Before, Lonely Among Us, Justice, The Battle, Hide and Q
Posted on April 24th, 2022 in Culture | No Comments »
TNG S01E06 Where No One Has Gone Before (
) brings us another new chief engineer. Kosinski is that reliable character – the cocksure overbearing scientific maverick (most recently seen in Discovery in the form of Tarka) and this neatly hides the true nature of The Traveller. It’s a good bit of character building that Riker doesn’t take any of his shit and it further conceals what’s really going on. Shooting the Enterprise millions of light years off course is a suitably apocalyptic problem for the crew to solve, and a device which will also be returned to in future episodes as well as being the premise for a future series. There’s some wonderful imagery here too – Picard opening the turbo-lift onto empty space is incredible – even if much of the rest of the running time is taken up with what feel like off-the-rack hallucinations. Still, I remember thinking at the time that there really was promise here – not that I think I would have given up watching, but this story left me newly hopeful. Kosinski, speaking technical gibberish, claims to have applied the functions “asymptomatically” instead of “asymptotically” which may be gobbledegook too far. And the need for the whole crew to think happy thoughts for the magic to work is a bit sugary. Wesley saves the ship count = 2.
TNG S01E07 Lonely Among Us (
). The Enterprise plays host to two squabbling alien races – but before long, there’s a mysterious blue glow-y thing on the view screen. Jack of all trades Geordi is showing Worf a thing or two about sensor arrays. It’s all very sedate and tepid compared to the high-octane teasers of TOS. Finally, Worf is zapped by something – which would mean more if he’d had more than three lines in the last four stories. Sensing that he’s not the character anyone’s invested in, the zappy thing jumps ship to Dr Crusher, who behaves so oddly that nobody could fail to notice that something was badly wrong. Captain Picard fails to notice that anything is wrong. Data gets to do the Spock “I believe I said that” gag, and it’s wildly unfunny. A reference to Sherlock Holmes provides a thread to pull on which will reap great dividends in later, better episodes, but this is routine stuff on the whole. The climax in which the intelligence inside Picard negotiates with the senior officers is very striking, but it’s a long time coming. Once more, the transporter functions as a death-proofing body back-up.
TNG S01E08 Justice (
). “Nice planet.” Two words which just might have persuaded Michael Dorn to stick around. At the time, aged barely 15, I can remember being so impressed with the message of this episode – there can be no justice without exceptions – that I attempted to pass it off as my own (and was immediately found out). Decades later I see this as trying awfully hard to wring a moral dilemma out of a pretty thin and contrived situation, but at this stage it’s still very refreshing to see a television sci-fi series reaching for something complex and nuanced, even if its grasp isn’t quite there yet. Alas, the ending is perfunctory to the point of stupidity. Wesley doesn’t save the ship, in fact he endangers it and himself.
TNG S01E09 The Battle (
). The Ferengi are back, and not quite as idiotic as last time – they are also a bit more like their eventual selves – albeit more malicious and less purely profit-oriented. We fill in some of Picard’s backstory aboard the Stargazer, including “the Picard manoeuvre” and Patrick Stewart gets to show more of what he can do, although the trade-off for that is that for the second time in three episodes, Picard gets possessed by an alien force. Data is starting to ascend in prominence, but the production team still has next-to-no interest in Crusher, Worf, LaForge, Yar or Troi, all of whom go through the same dull motions every episode. Even Riker only gets screen time by sheer force of being second in command, but his interactions with the Ferengi first officer are excellent. Wesley saves the ship count = 3.
TNG S01E10 Hide and Q (
) Dropping Troi off before the story starts helps conceal the fact that a) she’s never given any character or relationship stuff and b) she should be able to solve any and all plots involving deception. Any way, the dreadful title gives away that Q is back and transporting an assortment of regulars to planet Sound Stage, minus Yar who is spirited off to a “penalty box”. Poor Tasha Yar. The story meanders its way to The Temptation of Riker, but since I never believed for a second that Riker would be tempted in any way, and since Picard’s blithe acceptance of the test completely gives away the ending, even this not-uninteresting idea falls flat. And making a dead child the motivating force to initially change his mind about Q’s offer is just ick.
Stray thoughts
- These episodes do look fantastic. It’s TNG’s immense good fortune to go into production at the precise moment that it was possible to produced great-looking episodes of science fiction on a television budget but before the CGI revolution, which means that all these model shots on 35mm film can be cleaned up to Blu-ray resolution – wait till we get to DS9, yikes.
- Like everyone says, these early scripts are often pretty weak, but the world-building is exemplary, and the cast does a lot of heavy lifting. Data hasn’t really started coming into his own yet, but Stewart (of course), Frakes, Burton and – dammit – Crosby pop off the screen and often find much more to play than is on the page.
- It also takes a while for everyone to find their station. Yar is where Worf should be, Worf and LaForge take it in turns sitting next to Data. O’Brien is sometimes mentioned even if he doesn’t appear.
- This is very clearly a case-of-the-week show, in an era where serialisation was just beginning to be taken seriously by shows like St Elsewhere and Hill Street Blues (but before Murder One and Babylon 5 introduced the idea of a television novel). But serialised threads do crop up, and from very early on – even if most of them surround the precocious adventures of Boy Genius Wesley Crusher.
) Oh fucking hell. I said of some TOS episodes that I didn’t remember seeing any Berman-era stories about alien civilisations which were patterned after Earth history. I’d evidently scrubbed this out of my memory, and with good reason. While (some of) its intentions are noble, the sight of half-naked African Americans playing primitive tribes who can’t believe that a woman could be head of security is horrifying now and must have raised eyebrows then. Among a great deal of nonsense, Dr Crusher segues from a tense conversation about the dire consequences of the mission failing, and the need to get Yar back safely to make a cheerful bargain about getting her son back on the bridge. Later, Data tries out a playground joke on Geordi which would be toe-curlingly embarrassing if it didn’t come as a welcome relief to all the flat-out racism on display. It all builds to a limp re-staging of Amok Time, without any of the interest inherent in probing into Vulcan customs.
) With the Klingons now Federation allies, the new series will need new antagonists, and here they come – the evil capitalists in a post-money society. Mentioned once or twice in earlier episodes, the Ferengi make a pretty poor showing here in their first on-screen appearance, giggling and cackling like pantomime villains. It’s almost impossible to believe that that one of them is Armin Shimerman, Quark himself, setting the standard by which further Ferengi will be judged. Instead of Rules of Aquisition, these Ferengi have hand-me-down codes of honour which seem more suited to Klingons or Romulans. Another fine Star Trek tradition is the planet exterior shot on a soundstage which makes its TNG debut here, a move which adds to the overall shoddy nature of this episode. Also of scant interest is the laboured reveal of the real reason behind the Mexican stand-off, which requires sit-com farce levels of double talk from Picard when negotiating with the Ferengi whom he believes to have the upper hand. Yet again, the Enterprise crew is put on trial but this axe-twirling dervish has none of John de Lancie’s class. Data’s finger puzzle is the source of zero laughs.
). How do you solve a problem like The Motion Picture? Pretend it never happened. Gone are the sub-2001 beige corridors and philosophical conundrums. Gone are the shapeless uniforms and interminable spaceship porn effects sequences. In comes adventure, fun, and a swaggering joie-de-vivre that somehow meshes perfectly with a story which is about age, sacrifice, obsolescence and failure. The sheer number of classic concepts and images packed into this one movie is nothing short of astonishing – the Genesis device, the Kobyashi Maru, Kirk’s son, mind-controlling eels, that wonderful score – the list goes on and on.
) was written by Larry Niven no less and brings us a snazzy redesign for the Enterprise shuttle craft. This Kirk-less episode revolves around a stasis box, in which time stands still, and features some uncharacteristically poor judgement from Spock who remonstrates himself for pursuing his curiosity. TOS sexism is given a tiny wrinkle here. The alien Kzinti will underestimate human females which might give Uhura the upper hand – but nothing really comes of this. That said, this features a novel location, exotic aliens (appearance and culture) strong focus on just three characters, has high stakes and is decently paced with some really strong science-fiction concepts. It all escalates nicely into a destabilising super weapon, hand to hand combat and an intelligent war computer. Probably the highlight of the series, and one that it wasn’t possible for Shatner to ruin. It’s also, I believe, the only episode of TAS which features a character’s death